Yep, that's right! I am back yet again, and it hasn't even been 3 months since the last one! We just rolled out another update, and we're super excited to share what's new with you guys. This isn't one of those really big updates, but it does bring about some much needed changes. Without further to do, let's get right into it! First of all, Island attacking has gotten a bit of a lookover. We noticed that in a lot of cases you would spawn in the middle of nowhere, and just fall to your death. As thrilling as this may sound, we came to the conclusion that this was not really the way to go (Who would've thought?). While some of you might have appreciated the challenge , we have now removed this "feature". The guardians also decided to hide themselves when they died, instead of dying properly. After much careful explaining and some not so civilized discussions, the guardians have now agreed to stop this madness, and actually die. You will no longer be robbed of your tokens, in other words. We of course couldn't stop there, now that we were on a roll, so we added another building. It might not be as crazy as the Crazy Castle, but it is certainly a useful one. The "Block Grinder" allows you to chose from a collection of blocks that will then be generated right there in front of you, in a way very similar to the traditional Minecraft cobblestone generator. This will now be your go-to building for a lot of resources until you reach island level 10. If you do however own any of the buildings that have now been restricted to level 10 and above, fear not, they will still work just fine. You just wont be able to purchase new ones until you unlock them. In addition to this, we've also adressed several bugs, and tweaked the custom enchants to be less overpowered. As always, feedback is very much welcome, both here on the forums and on Discord!